How to compile?
2013-07-21, 02:58 PM
#1
How to compile?
i made a server mod but i dont know how to compile it. i have codeblocks but when i try to 'build' it says that SDL.h is an invalid file. can someone walk me through it?

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2013-07-21, 03:59 PM
#2
RE: How to compile?
What platform are you on?
If on windows make sure you are building the winserver target(and it might need slight modification.)
if on linux it should work fine.
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2013-07-21, 05:02 PM
#3
RE: How to compile?
whats the winserver target?

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2013-07-21, 06:17 PM
#4
RE: How to compile?
If you look by build on codeblocks it has a box that says target: to its left make sure it say winserver inside of the box. If it doesn't click and select winserver from it.
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2013-07-21, 07:06 PM (This post was last modified: 2013-07-21, 07:09 PM by {KE}bluwarguy.)
#5
RE: How to compile?
im using visual studio 2010. could anyone compile it for me? link is here: http://pastebin.com/MXwcqcWn by the way, the mod is full auto barrett, m21, and rpg with 60 rounds per clip and no recoil

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2013-07-21, 08:34 PM (This post was last modified: 2013-07-21, 08:42 PM by dm.mossberg590a1.)
#6
RE: How to compile?
lol I don't know how to compile on windows either Big Grin . I only know how to use make on linux....

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"C makes it easy to shoot yourself in the foot; C++ makes it harder, but when you do it blows your whole leg off." - Bjarne Stroustrup
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2013-07-21, 09:43 PM
#7
RE: How to compile?
Just as a note recoil cannot be modified by the server currently. It is purely client side and will likely remain so until the dynamic weapon system is introduced.
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2013-07-22, 11:19 AM
#8
RE: How to compile?
oh ok... what is the dynamic weapon system?

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2013-07-22, 11:51 AM
#9
RE: How to compile?
Also, the auto (semi/auto) setting is fully client-side too.

I guess the "dynamic weapon system" he talks about is similar to Red Eclipse's dynamic weapon settings.

Best regards,
Victor
//victorz.ca
Code:
Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)
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2013-07-22, 12:04 PM
#10
RE: How to compile?
oh ok. so i would have to modify the client side settings for it to work? i know it wont work when i try to play online though

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