Poll: Cube 2
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Yea
72.73%
8 72.73%
Nay
27.27%
3 27.27%
Total 11 vote(s) 100%
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Cube 2 Engine
05-06-2013, 09:24 PM,
#1
Cube 2 Engine
I think we should make the jump to Cube 2. Better graphics and better heightfielding are my reasons. Anyone else agree?

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05-07-2013, 07:55 AM,
#2
RE: Cube 2 Engine
Of course I agree...but... Cube 2 is much larger than Cube "1". That means to make it feel like AssaultCube (which includes a lot of code modifications, I think) will be quite a lot of work to do Sad . Also the lightweigth 60 mb of AC® and its low system requirements will be lost. All in all: If someone has enough time (and skill - I myself don't Wink ) for that - let's go!

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05-07-2013, 07:59 AM,
#3
RE: Cube 2 Engine
Cube 2 for sure.Its a lot better graphics and if we want to make acr better than Cube 2 engine is the way how to do it!!

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05-07-2013, 09:57 AM,
#4
RE: Cube 2 Engine
Mod or Subfork to the Cube 2 Engine... Why not ?

Abandon the original Cube Engine I'm against it.

About graphics, I don't understand in what measure They are better with the Cube 2 Engine. The textures, skins and models are used by the engines but are not part of them.
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05-07-2013, 11:35 AM,
#5
RE: Cube 2 Engine
If u look at some cube 2 vids and then ACR you can see that cube 2 just looks better.Lighting and shading are really nice and water too

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05-07-2013, 11:52 AM,
#6
RE: Cube 2 Engine
maybe not abandon the original ACR, but rather make the Cube 2 version Assault Cube Reloaded 2. We would still update the original along with the new one. That way people who don't have supercomputers can still enjoy the game.

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05-07-2013, 12:02 PM,
#7
RE: Cube 2 Engine
Sauerbraten and cube 2 doesnt require supercomputer.

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05-07-2013, 02:51 PM, (This post was last modified: 05-07-2013, 02:52 PM by Victor.)
#8
RE: Cube 2 Engine
I've said before that I might create a Red Eclipse/Cube 2 mod in the future, with a similar purpose compared to ACR.

Best regards,
Victor
//victorz.ca
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05-07-2013, 02:53 PM,
#9
RE: Cube 2 Engine
Ok, the Cube 2 Engine doesn't require a supercomputer but, with the games made with, to keep a decent FPS in most of cases, the needed computer must be more powerful than an average computer.

With the Cube 2 Engine, more there are polygons, even hidden, in the player's field of view, more the FPS is low. In a little map, like douze or metl3, it remain fluid but with big maps, like valhalla or k_rpg1, the FPS is easily under five.
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05-08-2013, 10:33 AM,
#10
RE: Cube 2 Engine
i know it doesnt require a supercomputer, it was just an expression

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