Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
2.5.8
06-10-2013, 08:24 PM,
#31
RE: 2.5.8 Changelog
oh,i'm sorry sir ruler501.i will write it on issue tracker.
i think if we don't need to replace,it will be good to add one of my weapons' suggestion.
06-13-2013, 06:07 AM, (This post was last modified: 06-14-2013, 06:54 PM by ruler501.)
#32
RE: 2.5.8 Changelog
There is now a server mod flag for disabling suicide/nade zombies on progressive. That was one of the more requested features I've heard.
06-14-2013, 06:29 PM,
#33
RE: 2.5.8 Changelog
Actually, that's a server mod flag, not an actual server flag.

Best regards,
Victor
//victorz.ca
Code:
Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)
06-14-2013, 06:54 PM,
#34
RE: 2.5.8 Changelog
I've corrected that in my post now.
06-17-2013, 05:23 PM, (This post was last modified: 06-22-2013, 09:41 AM by Victor.)
#35
RE: 2.5.8 Changelog
On Friday, I'll try to finish up the remaining changes and release 2.5.8.

Unless there is a large disagreement in this thread, progressive zombies will not be changed further (zombies will drop nades but explode in the last round).

Everything in the changelog is now done. If another crash can be fixed, it must be done, but other than that, 2.5.8 is ready for its release.

Best regards,
Victor
//victorz.ca
Code:
Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)
06-22-2013, 03:26 PM,
#36
RE: 2.5.8 Changelog
Stop! Don't release! I the current (~2h old) svn version there is still that bug with m82! Change the file name of packages/models/weapons/sniper2/m82.JPG to ..../m82.jpg! That is why Linux (case-sensitive) fails to load it.

The C Programming Language: combines the flexibility of assembly language with the power of assembly language.
06-22-2013, 03:41 PM, (This post was last modified: 06-22-2013, 03:41 PM by Victor.)
#37
RE: 2.5.8 Changelog
@rXn, it has been corrected. The release might be delayed to get @{ke}xdEpicZombie's models, but it still has to be done before the end of June though.

Best regards,
Victor
//victorz.ca
Code:
Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)
06-22-2013, 03:48 PM,
#38
RE: 2.5.8 Changelog
Pistol and AWP will be fixed tomorrow.

[Image: 3SVsNlV.png]
06-23-2013, 07:13 PM,
#39
RE: 2.5.8 Changelog
looking forward the new release Big Grin
keep up the good work!!! i have been a bit busy in other environments, but i still check the forums of ACR and i still like the game Big Grin

Congratulations!
too late but i would like to welcome the new developer Smile ruler501!
06-25-2013, 12:41 PM,
#40
RE: 2.5.8 Changelog
I'm starting to package 2.5.8 right now.

Best regards,
Victor
//victorz.ca
Code:
Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)


Forum Jump:


Users browsing this thread: 1 Guest(s)