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AK-47
11-24-2012, 09:28 AM,
#1
AK-47
I'm considering to add it as a new weapon, but here are my ideas:
  • 600 RPM (slower fire rate)
  • Higher damage than the AR, but equal damage with the SMG only at close range

Best regards,
Victor
//victorz.ca
Code:
Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)
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11-24-2012, 09:34 AM,
#2
RE: AK-47
Make it so it has high damage at close range and less damage past 20M

Another fine Irish man brought down by the damn bottle... -Chips
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11-24-2012, 05:37 PM, (This post was last modified: 11-24-2012, 05:38 PM by Victor.)
#3
RE: AK-47
The point is so that it fires slower than the Assault Rifle, but is compensated as it does more damage.

Best regards,
Victor
//victorz.ca
Code:
Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)
Reply
11-25-2012, 08:23 AM,
#4
RE: AK-47
AK-47 could be more recoil than ar.
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11-26-2012, 11:59 PM,
#5
RE: AK-47
sounds interesting and cool!
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12-23-2012, 11:52 AM,
#6
RE: AK-47
I've decided some AK-47 stats:
600 RPM
49-25 damage (12-30 m)

I can add it to 2.5.6, and release it soon, but there will be no model...

Best regards,
Victor
//victorz.ca
Code:
Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)
Reply
12-27-2012, 07:12 PM,
#7
RE: AK-47
Hey Victor, can you make its hipfire crosshairs something between the M21 and the MP5(k)? I would love the variety of ARs! Oh, btw, are you gonna make it faction based (Red=Communist - AKM)?

DSO
Windows 8 fanboy =D
"Not dead, can't quit"
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12-28-2012, 01:08 PM,
#8
RE: AK-47
It won't be faction based because that's unfair. In the future, maybe different skins/models/sounds based on faction, but the weapons must have the same damage/spread/recoil/ammo.

Best regards,
Victor
//victorz.ca
Code:
Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)
Reply
12-31-2012, 05:23 PM,
#9
RE: AK-47
Hey victor, could you maybe make it an AR-10? That way, you can still use the M16 model, and not many people would notice it. Alternatively you could make it into a 7.62x39mm slinger like the SR-47 by KAC. The only thing you would have to do is make the mag curved. I never liked AKs anyway. Tongue

DSO
Windows 8 fanboy =D
"Not dead, can't quit"
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12-31-2012, 06:10 PM, (This post was last modified: 12-31-2012, 06:10 PM by Victor.)
#10
RE: AK-47
Well, it would be better to add the AK-47 because it was already decided. The gameplay purpose of the AK-47 is so that it is harder because you need to be more accurate due to to lower rate of fire, but it should give higher damage output.

Best regards,
Victor
//victorz.ca
Code:
Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)
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