Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Killfeed Reduction
07-22-2012, 11:17 AM, (This post was last modified: 07-22-2012, 04:00 PM by Victor.)
#1
Killfeed Reduction
EDIT: Newer one!
The visual obit condenses identical obits!

nuke!
[Image: kYwK2.png]


The console is usually flooded with killfeed messages, so I implemented a new feature. It hides kills by the same player.

2x suicide
[Image: weCLt.png]

10x suicide
[Image: Gw4DS.png]

Best regards,
Victor
//victorz.ca
Code:
Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)
Reply
07-22-2012, 11:37 AM,
#2
RE: Console Killfeed Reduction
does it only applies to human to bots or human to human or both?
Reply
07-22-2012, 12:03 PM,
#3
RE: Console Killfeed Reduction
Currently, it applies to everyone.

Best regards,
Victor
//victorz.ca
Code:
Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)
Reply
07-22-2012, 09:42 PM,
#4
RE: Killfeed Reduction
Nice, thank god!

Another fine Irish man brought down by the damn bottle... -Chips
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)