Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
2.5.1 Speedy BugFix
07-01-2012, 05:00 PM, (This post was last modified: 07-04-2012, 02:02 PM by Victor.)
#1
2.5.1 Speedy BugFix
There is no actual codename for this. Think of it as "2.5 Intrepid Final Patch".

It was released before the end of July 4, 2012. This is a 3-day timeframe that was used to fixed as many bugs as possible.

Changes:
  • Fixed knife range bug
  • Fixed scoping in spectator
  • Fixed revoke/giverole vote strings
  • Fixed confirm locations for mid-air kills
  • Vampire HP capped at 300, random 1/3, 1/4, or 1/5 damage return
  • ADS will keep some spread for all except snipers
  • RPG range increase (4 to 5 m), damage increases (100-5 to 120-10), accuracy decreases
  • More recoil when ADS (compared to before)
  • Fixed self-healing in real mode
  • The console killfeed can be disabled.
  • Secondaries switch to the primary if out of ammo
  • Fixed the text chat bug (when a message is too long)
  • The master-server no longer checks nicknames
  • Knifing -> Demolition (sword + RPG)
  • Sniping give you a sword
  • New perk3: Ninja - Counters Recon (instead of Recon cancelling Recon) + silent footsteps

Best regards,
Victor
//victorz.ca
Code:
Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)


Forum Jump:


Users browsing this thread: 1 Guest(s)