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New HUD
01-08-2014, 04:50 PM,
#31
RE: New HUD
Awesome thanks Victor. Saw the previous designs. Seems like it's a pretty big challenge trying to make the HUD better.

Notice battlefield and arma. their HUDs are minimalistic. Their text does not involve many colors. Yet it works.

DSO
Windows 8 fanboy =D
"Not dead, can't quit"
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01-09-2014, 03:42 PM, (This post was last modified: 01-09-2014, 03:43 PM by Victor.)
#32
RE: New HUD
ACR is verbose and customizable, so you start with lots of info, but if you turn off lots of stuff, you should be able to get no HUD.

Best regards,
Victor
//victorz.ca
Code:
Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)
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01-09-2014, 06:04 PM,
#33
RE: New HUD
http://www.myfonts.com/fonts/k-type/post...s/outline/
http://www.urbanfonts.com/fonts/Chica_Mono.htm

Check out these fonts. I think they would be pretty good at replacing our current font.

DSO
Windows 8 fanboy =D
"Not dead, can't quit"
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01-10-2014, 07:45 AM,
#34
RE: New HUD
The second font (from urbanfonts) looks great.Simple You know.

[Image: 3SVsNlV.png]
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08-04-2014, 06:21 AM,
#35
RE: New HUD
I guess multiple perks could be displayed seperated by a slash (/) in the center field.
For the flag stuff, it would all display in the lower left, just like the flag that is already drawn there.

I like your new version more than the previous version, the positions seem to be good, even if it is hard to imagine how it would look ingame
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