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Team Scores + Kill Confirmed
03-18-2012, 11:31 AM,
Team Scores + Kill Confirmed
Right now, team scores are calculated. If one person is better than everyone else combined, and switches, the new team becomes better.

The new implementation will cause each team to track its flags/kills/deaths so that it remains constant when a good player switches teams.

This makes sense, because a defector shouldn't reduce the number of kills from his old team due to the switch.

Kill confirmed will not change the team score unless you take the enemy's dog tags.

Current implementing in SVN with flags as the "dog tags".

Best regards,
Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)
03-21-2012, 12:43 PM,
RE: Team Scores + Kill Confirmed
Me gusta 0__0
03-25-2012, 07:59 AM,
RE: Team Scores + Kill Confirmed
^+1 for randomness, but I think that idea will be very cool.

Another fine Irish man brought down by the damn bottle... -Chips

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