Server errors
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2017-08-08, 05:46 PM
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Server errors
On the IRC channel
Quote:with both the version 2.6.3 and the latest dev version, the server fail to register. Here is what is, with the version 2.6.3, both printed in the console and written in the log file : Quote:C:\Users\nlg\Documents\portables\jeux\acr_02_06_03-w>bin_win32\acr_server.exe -C With the dev version, what is printed in the console and what written in the log file are different Here is what is printed in the console : Quote:C:\MinGW\msys\1.0\home\nlg\developpement\acr-master>bin_win32\acr_server.exe -Cc And here is what is written in the log file : Quote:logging local ACR server (version 20603, protocol 140/104) now.. P.S. : before validate this post, I restarted my server yet an other time but, this time, the error was different : Here is what was printed in the console : Quote:C:\Users\nlg\Documents\portables\jeux\acr_02_06_03-w>bin_win32\acr_server.exe -C And what is written the log file is what also is written in the dev version log file. They was confident : "Only some thousands of bricks, and it will look like something !"
More a community is little, more the "others will do it" way to think is dangerous for it. |
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2017-08-08, 06:27 PM
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RE: Server errors
"ERROR: ACR fatal error: could not create server info socket" happens if you run two servers at the same time.
Did the other server shut down cleanly? I recommend trying a different server port (default is 28770). If you get the same error with different ports, that would mean there's a problem with the development version. Best regards,
Victor //victorz.ca Code: Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|) |
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2017-08-09, 09:28 AM
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RE: Server errors
Yesterday, after you replied on IRC, I retried with both versions :
With the version 2.6.3, there again was the error 400 (I know now it's normal) With the dev version, it seemed to work even if there visibly was a glitch. the output to the log apparently work like in the version 2.6.3 but almost nothing is printed in the console. Only this appears : Quote:C:\MinGW\msys\1.0\home\nlg\developpement\acr-master>bin_win32\acr_server.exe -Cc It make harder to determine if the the server crashed, even at checking the logs (before, most time, switching to the server window was enough) Today, it seemed my server crashed (I can't be sure it actually crashed). I tried to restart it the way I always did after a crash but it failed. There was again the error messages of the first tries It appeared the problem was close the console window wasn't longer to stop the server (it definitely is a game problem, I didn't change my computer) and I needed to kill the server process with the task manager. After a second supposed crash, during the afternoon, I though "maybe the server need now to properly stopped, with Ctrl+c" and I tried it, but it did nothing (And I needed to use a second time the task manager to kill the server process). This definitely is a serious bug. needing to reboot the computer or use a system tool to stop the server is a bad thing. They was confident : "Only some thousands of bricks, and it will look like something !"
More a community is little, more the "others will do it" way to think is dangerous for it. |
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2017-08-10, 09:08 PM
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RE: Server errors
It seems like stdout isn't working correctly, possibly due to (or at least related to) commit 1aed70d4.
If v2.6.3 was working (and you compiled the code at the version), can you git bisect to find the commit that broke it? Best regards,
Victor //victorz.ca Code: Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|) |
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