2.7
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2016-01-12, 11:48 AM
(This post was last modified: 2020-11-23, 09:25 PM by Victor.
Edit Reason: update changelog
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2.7
Changelog:
Features:
Best regards,
Victor //victorz.ca Code: Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|) |
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2016-01-23, 04:46 PM
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RE: [Future] 2.6.4 (maybe 2.7)
Fix the pCube maps glitch also will be a good idea
The maps made with this Cube mod have CUBE as head and 6 as version number. These maps are mistaken by AC/ACR for early AC maps, that also have 6 as version number. They have the eighteen entity types, the seventeen ones of the latest releases of Cube and the CTF flags, This cause several problems : - most entities aren't correctly converted - in ACR 2.6.3, when an entity of the types 16 to 18 (trigger, jumppad and ctf-flag in pCube) become the closest entity in edit mode, or if i switch to edit mode in a location from where a such entity is the closest one, the game crash (I didn't tried with the versions 2.6.1 and 2.6.2 but I think it will work the same way if I try to do it) They was confident : "Only some thousands of bricks, and it will look like something !"
More a community is little, more the "others will do it" way to think is dangerous for it. |
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2016-01-24, 02:10 PM
(This post was last modified: 2017-06-04, 04:58 PM by Victor.
Edit Reason: Shorten commit hash
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RE: [Future] 2.6.4 (maybe 2.7)
@asmanel, does it have something to do with a change after AC 1.0? Is it fixed by assaultcube/AC@c3d47139?
Best regards,
Victor //victorz.ca Code: Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|) |
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2016-01-24, 07:40 PM
(This post was last modified: 2016-01-26, 08:06 AM by asmanel.)
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RE: [Future] 2.6.4 (maybe 2.7)
I don't know the code of old AC versions.
I also tried to do it with the versions 2.5.8 and 2.5.9 of ACR. The entities was misconverted the same way but no one cause crash. About this commit, it can't fix this glitch because it continue implying any map with 6 as version number is an AC map. P.S. : I had a doubt about old AC maps. I downloaded one and checked its head and its version number. As what I though, the version number is 6 and the head is ACMP, not CUBE. They was confident : "Only some thousands of bricks, and it will look like something !"
More a community is little, more the "others will do it" way to think is dangerous for it. |
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2018-04-20, 05:01 PM
(This post was last modified: 2018-04-20, 05:01 PM by Victor.)
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RE: [Future] 2.6.4 (maybe 2.7)
Because 2.6.4 has some important bugfixes, this release will be important.
I will attempt to release it by September 2018, but there is no guarantee. Best regards,
Victor //victorz.ca Code: Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|) |
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2018-09-03, 04:44 PM
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RE: 2.7
Enjoy ACR 2.7, which has been released!
Best regards,
Victor //victorz.ca Code: Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|) |
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2018-09-28, 01:03 PM
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RE: 2.7
There are two problems : on one hand, the two new maps, that support the stf mode, aren't in the menu secure_maps and, one the other hand, the sole maps of this menu haven't longer it's unique stf flag.
They was confident : "Only some thousands of bricks, and it will look like something !"
More a community is little, more the "others will do it" way to think is dangerous for it. |
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2018-09-28, 06:47 PM
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RE: 2.7
Best regards,
Victor //victorz.ca Code: Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|) |
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