Thread Rating:
  • 1 Vote(s) - 3 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Maps with several skies
03-03-2015, 09:34 AM,
Maps with several skies
It's something I believe not too hard to implement. It's allow several sky boxes on a same map.

To implement it, the way I suggest is add a new command that load a sky in any texture slot (which , like any texture, will be reset each time texturereset is used). To avoid compatibility problems, loadsky will only set the sky of the slot #0.

It also will allow "sky coloured" mapmodels.

03-06-2015, 01:09 PM,
RE: Maps with several skies
Thumbs up!I've thought about it too.Good thing that someone suggested it!

[Image: 3SVsNlV.png]
03-07-2015, 05:56 PM,
RE: Maps with several skies
I discovered this at trying to port to ACR the map oasago1.


Forum Jump:

Users browsing this thread: 1 Guest(s)