compiling error
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2014-09-12, 06:51 AM
(This post was last modified: 2014-09-12, 01:39 PM by ruler501.)
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RE: compiling error
libenet is different, it is in source/lib
You have to compile it with ./configure && make |
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2014-10-04, 06:04 AM
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RE: compiling error
Sorry for not respond before but I had internet connexion problems during the last time I tried to compile the game then I forgot.
That try also failed. Unlike the previous tries, the compilation ended with a message saying it ended successfully but, when I tried it, a message error appeared, saying a dll (libcurl.dll) is missing. They was confident : "Only some thousands of bricks, and it will look like something !"
More a community is little, more the "others will do it" way to think is dangerous for it. |
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2014-10-04, 09:09 AM
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RE: compiling error
Did you download libcurl and libintl like the wiki page says?
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2014-10-04, 03:35 PM
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RE: compiling error
Yes, I downloaded them and I copied the needed files to the lib folder of the sources folder.
Because there was a problem with the curl library, I tried to install it in the MinGW folder. There apparently was two ways to do it. I tried these two ways and, after each, I recompiled and tested the game. In both cases, the same error message about libcurl.dll appears. They was confident : "Only some thousands of bricks, and it will look like something !"
More a community is little, more the "others will do it" way to think is dangerous for it. |
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