Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
09-03-2013, 07:01 PM,
here is slenderish/rakeish map i have made that can be pretty scary in zombies. and yes, it is possible to see in the game despite there being no lighting. its for atmosphere

[Image: cooltext1203588761_zps9cfa0053.gif]
09-03-2013, 10:15 PM,
RE: acr_FoUnDyOu
/fullbright pretty much destroys the experience but its pretty cool.....

[Image: name_zps459dc421.gif]
[Image: cooltext1206791925_zps58ab60b5.gif]

"C makes it easy to shoot yourself in the foot; C++ makes it harder, but when you do it blows your whole leg off." - Bjarne Stroustrup
09-03-2013, 11:39 PM,
RE: acr_FoUnDyOu
lol, yeah, victor used that exploit. =/

Still a very claustrophobic map considering how you can barely see 4 feet in front of you with all of the tree cover. And the open areas make you feel very vulnerable.

Windows 8 fanboy =D
"Not dead, can't quit"
09-04-2013, 08:53 AM,
RE: acr_FoUnDyOu
its better with only one zombie. i dont know why, but i want to make a creepypasta about this game using this map

[Image: cooltext1203588761_zps9cfa0053.gif]
09-04-2013, 12:07 PM,
RE: acr_FoUnDyOu
/fullbtight looks much better with a "nightvision" texture over the screen. Also makes it not to easy if you cant see the colours properly.
btw I have no idea whether my nightvision try works at the current version, but it looked quite well

The C Programming Language: combines the flexibility of assembly language with the power of assembly language.

Forum Jump:

Users browsing this thread: 1 Guest(s)