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Can we resurrect ACR?
2017-04-26, 12:33 PM,
#6
RE: Can we resurrect ACR?
@dev For now, I do it for one mod but, obviously, it also will help me for several other mods I have in mind.

The mod I'm trying to do add a new mode, that is a variant of collect/harvester. I don't think the changed part of the code will be important but I don't know what I'll need to change.

@Victor, For now, I don't know, for now, in what this source code map will exactly consist. In a first time, it will be, for each file, a list of class, structures, function, etc... declared or implemented in the file.

P.S. : oops, after writing this message, several days ago, I forgot to validate it and I just saw it. (luckily, I didn't close the tab, this time)

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Messages In This Thread
Can we resurrect ACR? - by dev - 2017-04-13, 04:11 AM
RE: Can we resurrect ACR? - by Victor - 2017-04-16, 09:13 PM
RE: Can we resurrect ACR? - by asmanel - 2017-04-17, 05:36 AM
RE: Can we resurrect ACR? - by dev - 2017-04-18, 11:36 AM
RE: Can we resurrect ACR? - by Victor - 2017-04-18, 08:43 PM
RE: Can we resurrect ACR? - by asmanel - 2017-04-26, 12:33 PM
RE: Can we resurrect ACR? - by {KK}Waleed - 2017-05-02, 12:50 PM
RE: Can we resurrect ACR? - by dev - 2017-05-18, 05:27 PM
RE: Can we resurrect ACR? - by Nightmare - 2018-04-14, 09:53 PM
RE: Can we resurrect ACR? - by dev - 2018-04-15, 03:17 AM
RE: Can we resurrect ACR? - by Nightmare - 2018-04-15, 03:41 PM
RE: Can we resurrect ACR? - by Padge1 - 2020-01-16, 06:42 PM
RE: Can we resurrect ACR? - by Victor - 2020-01-30, 07:05 PM

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