2.7
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2016-01-23, 04:46 PM
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RE: [Future] 2.6.4 (maybe 2.7)
Fix the pCube maps glitch also will be a good idea
The maps made with this Cube mod have CUBE as head and 6 as version number. These maps are mistaken by AC/ACR for early AC maps, that also have 6 as version number. They have the eighteen entity types, the seventeen ones of the latest releases of Cube and the CTF flags, This cause several problems : - most entities aren't correctly converted - in ACR 2.6.3, when an entity of the types 16 to 18 (trigger, jumppad and ctf-flag in pCube) become the closest entity in edit mode, or if i switch to edit mode in a location from where a such entity is the closest one, the game crash (I didn't tried with the versions 2.6.1 and 2.6.2 but I think it will work the same way if I try to do it) They was confident : "Only some thousands of bricks, and it will look like something !"
More a community is little, more the "others will do it" way to think is dangerous for it. |
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Messages In This Thread |
RE: [Future] 2.6.4 (maybe 2.7) - by asmanel - 2016-01-23, 04:46 PM
RE: [Future] 2.6.4 (maybe 2.7) - by Victor - 2016-01-24, 02:10 PM
RE: [Future] 2.6.4 (maybe 2.7) - by asmanel - 2016-01-24, 07:40 PM
RE: [Future] 2.6.4 (maybe 2.7) - by Victor - 2018-04-20, 05:01 PM
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