It's coming out on October 31, 2012*.
Major changes:
- Fixed potential bot bugs: Map change, OpenAL-related, BotManager cleanup
- Support AssaultCube 1.1 v8 Maps!
- Added Secure-The-Flag
- AMENDED Buff the M21 to 45 base damage, 63 torso, 225 head
- AMENDED Fix the massive minefield after nuking in progressive zombies
- Fix spawn bugs during last minute, and if the initial map does not have team spawns
- Spawn reversals
- Fix client crash (spawn related)
- More foolproof admin (no kick for using deban pass)
- Shorter vote times/higher requirements for weak votes
- Fix initial vampire health
- Juggernaut is 8x + 200, capped at 2000
- Fix shotgun splats at long range
- Search and merge obits (even more reduction)
- Cache 100 chat and 100 obits (instead of the previous 6/12)
- /damagescreen -> factor 4, alpha 50 (min 45), fade 325
- Fix radar glitch when near the border
- /spectatebots 1 if you want to spectate bots
- Allow /shuffleteam trick in zombies
- Fix vote caller disconnect
- Fix excessive suicide bug
- Don't show full suicide obit via obitamt 1 (added 2 for it, new max 3)
- Added RPG headshot
*for some timezones