2012-10-21, 09:16 AM (This post was last modified: 2012-10-22, 04:04 PM by Victor.)
#1
2.5.5
It's coming out on October 31, 2012*.

Major changes:
  • Fixed potential bot bugs: Map change, OpenAL-related, BotManager cleanup
  • Support AssaultCube 1.1 v8 Maps!
  • Added Secure-The-Flag
  • AMENDED Buff the M21 to 45 base damage, 63 torso, 225 head
  • AMENDED Fix the massive minefield after nuking in progressive zombies
  • Fix spawn bugs during last minute, and if the initial map does not have team spawns
  • Spawn reversals
  • Fix client crash (spawn related)
  • More foolproof admin (no kick for using deban pass)
  • Shorter vote times/higher requirements for weak votes
  • Fix initial vampire health
  • Juggernaut is 8x + 200, capped at 2000
  • Fix shotgun splats at long range
  • Search and merge obits (even more reduction)
  • Cache 100 chat and 100 obits (instead of the previous 6/12)
  • /damagescreen -> factor 4, alpha 50 (min 45), fade 325
  • Fix radar glitch when near the border
  • /spectatebots 1 if you want to spectate bots
  • Allow /shuffleteam trick in zombies
  • Fix vote caller disconnect
  • Fix excessive suicide bug
  • Don't show full suicide obit via obitamt 1 (added 2 for it, new max 3)
  • Added RPG headshot

*for some timezones

Best regards,
Victor
//victorz.ca
Code:
Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)


Messages In This Thread
2.5.5 - by Victor - 2012-10-21, 09:16 AM
RE: 2.5.5 - by Fubizz - 2012-10-24, 10:12 AM
RE: 2.5.5 - by jonaspm - 2012-10-26, 05:48 PM
RE: 2.5.5 - by D-Mar - 2012-10-27, 08:19 AM
RE: 2.5.5 - by Victor - 2012-10-30, 06:59 PM
RE: 2.5.5 - by ZED - 2012-10-31, 02:31 AM
RE: 2.5.5 - by Victor - 2012-10-31, 03:07 PM
RE: 2.5.5 - by Matt - 2012-11-07, 04:25 AM

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