2012-01-01, 03:28 PM
#2
RE: Death cam
I made code that makes the camera look at the killer, but does not follow them.

Please make a patch and I will include it. You should consider making it so that if you get headshot, it looks at your stain on the wall (the inverse direction, but does not follow).

Best regards,
Victor
//victorz.ca
Code:
Your antithesis compares favorably with any high magnitude of pwnage. (-you > |p|, you < -|p|)
My antithesis compares favorably with _that of_ any high magnitude of pwnage. (|-me| > |-p|, |me| > |p|)
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Messages In This Thread
Death cam - by RPG - 2012-01-01, 10:19 AM
RE: Death cam - by Victor - 2012-01-01, 03:28 PM
RE: Death cam - by Fubizz - 2012-01-02, 04:59 AM
RE: Death cam - by RPG - 2012-01-02, 11:54 AM
RE: Death cam - by Victor - 2012-01-02, 01:45 PM
RE: Death cam - by RPG - 2012-01-02, 04:03 PM
RE: Death cam - by Victor - 2012-01-02, 04:26 PM
RE: Death cam - by RPG - 2012-01-03, 03:28 PM
RE: Death cam - by Victor - 2012-01-03, 07:08 PM
RE: Death cam - by RPG - 2012-01-04, 01:09 PM
RE: Death cam - by Victor - 2012-01-05, 01:07 PM

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