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Your Release
04-15-2011, 05:17 AM, (This post was last modified: 04-15-2011, 05:48 AM by StRaTo.)
Information  Your Release
Hello. I'm not coming here to start arguments, I'm only here to point a few things out. I just found out about your game yesterday, when it was mistakenly listed as a rip-off of AssaultCube here, but I realized after downloading your release that it was just a mod.

Brahma was technically correct about this game violating some copyrights. What you don't understand is that "The ENTIRE AssaultCube package MAY be redistributed as mentioned above." means including the release with NO MODIFICATIONS WHATSOEVER, AND your mod, not the two of them together, which is what you've done. The correct way to do it would be including a zip file with the official AssaultCube installer, found here, and an installer that would put your files into an existing AssaultCube install, maybe even with installation instructions telling you to install AssaultCube to a different directory. Here's a quote from the Cube 2 readme. It was written about Cube 2, but it applies to AssaultCube as well:
Quote:If you insist on making a standalone game based on Cube 2, do realize that only the sourcecode is yours to use freely (if you abide by the ZLIB license, see below), while the media is not. You can't simply redistribute the entire package with your modified files, as the majority of game media is not yours to use freely (it is made by many authors with a variety of licences and copyright restrictions). Unless you have explicit permission from the authors, or the readme says explicitly "may be used for any purpose" or similar language, it will be illegal to include in your standalone game based on the engine (you may not assume that just because a file has no explicit license, that it is free of copyright). Therefore, if you wish to produce a standalone game, be prepared to make many of the maps, models, textures, sounds etc from scratch yourself.

Another thing I've noticed is that when downloading special edition, you don't make it clear that it's an AssualtCube mod. You make it seem like it's your own game (A simple line and a link to the official page would fix this), and you've got it listed on codeplex as being under the GNU license, which is untrue, seeing as the AssaultCube release contains multiple licenses.

On the topic of multiple licenses, you appear to have removed makkE's license file and replaced it with a note reading:
Quote:The files here are distributed adhering to the following licence:
"The entire AssaultCube package MAY be redistributed"
It is distributed with our some of our custom content presnt.
You should still include a note of what files makkE made that you've modified and what license they're under (which is a CC-BY-NC-SA, btw), and a note of who made the other models and what license they're under. I'd be happy to type up which files belong to makkE, if you want. As well as makkE's licenses, you've forgot to include the playermodel's license, which clearly states:
Quote:Please consult me If you wish to use this model for anything other than personal use.
There would be no problem with using the playermodel if you packaged your mod the way I mentioned above, however.

You probably think we're trying to get you to stop making Special Edition. I'm definitely not. I appreciate your efforts, and I just want to make sure you make this mod in a way that won't piss anybody off Smile

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Messages In This Thread
Your Release - by StRaTo - 04-15-2011, 05:17 AM
RE: Your Release - by Victor - 04-17-2011, 10:23 AM
RE: Your Release - by StRaTo - 04-17-2011, 01:35 PM
RE: Your Release - by Victor - 04-18-2011, 03:15 PM

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